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Rachel Eady
Rachel Eady
Comic Art, Illustration and Design
Kelowna, Canada

Summary

Passionate about storytelling and game-play experiences, I have used art, comics and prototype scripting as my vehicle to create stories and video games. I love to be challenged to innovate and my goal is to find creative and simple solutions. I am looking for opportunities to learn and grow creatively!

Skills

Comic ArtIllustrationGame DevelopmentGame Design3D Animation2D AnimationCharacter DesignEnvironment DesignConcept DesignConcept Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unity
Unity
Flash
Flash
Toon Boom Studio
Toon Boom Studio

Productions

  • 01 fronttitlepage
    • Book
      Bounty
    • Year
      2015
    • Role
      Creator
    • Company
      Wayward Ink (Self Published)
  • Muppets 2014 rooms beach
    • Video Game
      Disney's Club Penguin
    • Year
      2005
    • Role
      Interactive Environment Artist
    • Company
      Disney Interactive
  • Page01
    • Book
      Short Comic "Rest" for Comic Anthology Tankadere IV: "Rest"
    • Year
      2015
    • Role
      Comic Artist
    • Company
      Crab Tank
  • Page01
    • Book
      Short Comic "Raised By Owls" for Comic Anthology Tankadere III: "Daring Dames"
    • Year
      2013
    • Role
      Comic Artist
    • Company
      Crab Tank
  • 01
    • Book
      Short Comic "Sufficiently Advanced" for Comic Anthology Tankadere II: "Gears in the Aether"
    • Year
      2012
    • Role
      Comic Artist
    • Company
      Crab Tank

Experience

  • Interactive Environment Artist at Disney Interactive
    Kelowna, Canada
    December 2011 - April 2015

    At Disney's Club Penguin I concepted, illustrated, and constructed interactive sets for an ever changing Online World built with Kids in mind.

    Responsibilities included:

    · Participated in large all-day brainstorms, planning game events every month

    · Gathered references and researched IP material

    · Discussed look and feel for events and worked with mood boards

    · Drew up rough thumbnails and quick concepts for environment elements for events in Photoshop

    · Incorporated role-play elements and interactive functionality for environments

    · As part of the production stage, inked and coloured assets in Flash

    · Submitted through approval process when working with other IPs

    · Participated in frequent peer reviews to ensure the best results, as well as worked closely with the

    team for consistency

    · Prototyped and scripted interactive experiences in the environments to be handed off to a developer

    · Set up necessary functionality for translation

    · Submit final assets through pipeline for Web, iOS, and Android

    · Document final assets and functionality on in-house wiki

    · Worked in a tight re-occurring monthly schedule broken up into sprints using JIRA tickets

    Projects: Monthly re-occuring Club Penguin events including partnerships with Disney's Frozen, Star Wars, Marvel, The Muppets, Pixar's Monsters University, Teen Beach Movie, and Disney Records

  • Comic Artist at Wayward Ink (Self Publish)
    KELOWNA, Canada
    October 2015 - Present

    http://bounty.wayward.ink

    "Bounty" is a webcomic about two friends, Hazel and Jun, who turn to bounty hunting to find, reclaim and

    return what they owe to a truly terrifying debt collector.

    · Creating the comic "Bounty", a webcomic which updates once a week on Tuesdays.

    · Attending/Tabling occasional Comic Conventions to represent, advertise, and sell Bounty Comics

  • Freelance Card Game Illustrator at TBD Card Game Company
    KELOWNA, Canada
    August 2016 - Present

    Creating an all-ages card game, tasks included:

    · Brainstormed humourous card illustrations

    · Concepted the look of the characters involved in the game

    · Concepted, illustrated, coloured cards

    · Devised layout and fonts for cards

  • Instructor at Centre for Arts and Technology Kelowna
    Kelowna, BC, Canada
    October 2015 - Present

    Taught several DRAW 101 classes on Drawing and Perspective for Animation on several contracts.

    · Prepared lessons from a detailed curriculum

    · Marked assignments based on a rubric

    · Provided instructional art demonstrations

    · Related personal industry experience